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19 mineblock.fr Last Updated: 1 month

Success 40% of passed verification steps
Warning 30% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 93%
Best Practices Desktop Score 77%
SEO Desktop Score 100%
Progressive Web App Desktop Score 52%
Performance Mobile Score 68%
Best Practices Mobile Score 77%
SEO Mobile Score 100%
Progressive Web App Mobile Score 54%
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Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 71 Characters
MINEBLOCK™ | LA BOUTIQUE DE NANOBLOCK & JOUET DE CONSTRUCTION
Meta Description 171 Characters
La Boutique Officiel de Fans de NanoBlock. Découvrez les Meilleurs des Nanoblocks et des Jouets de Construction en France et Profitez pleinement de votre Passion Préféré !
Effective URL 20 Characters
https://mineblock.fr
Excerpt Page content
MineBlock™ | La Boutique de NanoBlock & Jouet de Construction Passer au contenu ...
Keywords Cloud Density
nanoblock51 pokémon20 voir17 régulier16 prix16 tout11 afficher10 disney8 image6 card6
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
nanoblock 51
pokémon 20
voir 17
régulier 16
prix 16
tout 11
afficher 10
disney 8
image 6
card 6
Google Preview Your look like this in google search result
MINEBLOCK™ | LA BOUTIQUE DE NANOBLOCK & JOUET DE CONS
https://mineblock.fr
La Boutique Officiel de Fans de NanoBlock. Découvrez les Meilleurs des Nanoblocks et des Jouets de Construction en France et Profitez pleinement de vo
Robots.txt File No Found
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~93.79 KB
Code Size: ~62.23 KB
Text Size: ~31.56 KB Ratio: 33.65%

Social Data

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Estimation Traffic and Earnings

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Technologies

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PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
First Contentful Paint 0.5 s
First Contentful Paint marks the time at which the first text or image is painted
Properly size images Potential savings of 118 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Includes front-end JavaScript libraries with known security vulnerabilities 16 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Largest Contentful Paint element 1 element found
This is the element that was identified as the Largest Contentful Paint
Speed Index 1.6 s
Speed Index shows how quickly the contents of a page are visibly populated
Avoids an excessive DOM size 618 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.8 s
First Meaningful Paint measures when the primary content of a page is visible
Estimated Input Latency 20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
User Timing marks and measures 177 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
JavaScript execution time 0.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoids enormous network payloads Total size was 776 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Remove unused CSS Potential savings of 15 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Minimize third-party usage Third-party code blocked the main thread for 10 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Serve static assets with an efficient cache policy 14 resources found
A long cache lifetime can speed up repeat visits to your page
Minify JavaScript Potential savings of 9 KB
Minifying JavaScript files can reduce payload sizes and script parse time
Keep request counts low and transfer sizes small 46 requests • 776 KB
To set budgets for the quantity and size of page resources, add a budget.json file
First CPU Idle 1.2 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Largest Contentful Paint 1.3 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoid chaining critical requests 4 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Total Blocking Time 80 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Remove unused JavaScript Potential savings of 136 KB
Remove unused JavaScript to reduce bytes consumed by network activity
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Eliminate render-blocking resources Potential savings of 0 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Avoid large layout shifts No elements found
These DOM elements contribute most to the CLS of the page.
Time to Interactive 1.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Max Potential First Input Delay 180 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Reduce initial server response time Root document took 830 ms
Keep the server response time for the main document short because all other requests depend on it
Cumulative Layout Shift 0.015
Cumulative Layout Shift measures the movement of visible elements within the viewport

Mobile

Mobile Screenshot
Minify JavaScript Potential savings of 9 KB
Minifying JavaScript files can reduce payload sizes and script parse time
Initial server response time was short Root document took 190 ms
Keep the server response time for the main document short because all other requests depend on it
Estimated Input Latency 90 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoids enormous network payloads Total size was 762 KB
Large network payloads cost users real money and are highly correlated with long load times
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
First Contentful Paint 1.9 s
First Contentful Paint marks the time at which the first text or image is painted
Remove unused CSS Potential savings of 16 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Remove unused JavaScript Potential savings of 136 KB
Remove unused JavaScript to reduce bytes consumed by network activity
First Meaningful Paint 2.9 s
First Meaningful Paint measures when the primary content of a page is visible
Serve static assets with an efficient cache policy 14 resources found
A long cache lifetime can speed up repeat visits to your page
Time to Interactive 5.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Defer offscreen images Potential savings of 41 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Speed Index 3.0 s
Speed Index shows how quickly the contents of a page are visibly populated
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Minimize main-thread work 2.8 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint (3G) 3660 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Avoid large layout shifts No elements found
These DOM elements contribute most to the CLS of the page.
Largest Contentful Paint 4.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Includes front-end JavaScript libraries with known security vulnerabilities 16 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoids an excessive DOM size 618 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Reduce JavaScript execution time 1.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Keep request counts low and transfer sizes small 39 requests • 762 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Total Blocking Time 470 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Eliminate render-blocking resources Potential savings of 0 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Reduce the impact of third-party code Third-party code blocked the main thread for 580 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Largest Contentful Paint element 1 element found
This is the element that was identified as the Largest Contentful Paint
Max Potential First Input Delay 320 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoid chaining critical requests 4 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
First CPU Idle 4.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
User Timing marks and measures 177 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences

Speed And Optimization Tips

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Alexa Rank

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Domain Available

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Information Server

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