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21 stone.kiev.ua Last Updated: 1 month

Success 54% of passed verification steps
Warning 23% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 28%
Best Practices Desktop Score 77%
SEO Desktop Score 100%
Progressive Web App Desktop Score 30%
Performance Mobile Score 14%
Best Practices Mobile Score 85%
SEO Mobile Score 98%
Progressive Web App Mobile Score 29%
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Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 67 Characters
ИЗДЕЛИЯ ИЗ КАМНЯ: ИСКУССТВЕННОГО И НАТУРАЛЬНОГО | КИЕВ | КАМЕНЬ УКР
Meta Description 141 Characters
Камень Укр - изготовление изделий из натурального и искусственного камня: столешницы, подоконники, умывальники, ступени, каминные порталы ...
Effective URL 25 Characters
https://www.stone.kiev.ua
Excerpt Page content
Изделия из камня: искусственного и натурального | Киев | Камень Укр ...
Keywords Cloud Density
цена48 камень28 просмотр24 быстрый24 искусственный22 камня17 мрамор15 кварц13 avant13 калакатта10
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
цена 48
камень 28
просмотр 24
быстрый 24
искусственный 22
камня 17
мрамор 15
кварц 13
avant 13
калакатта 10
Google Preview Your look like this in google search result
ИЗДЕЛИЯ ИЗ КАМНЯ: ИСКУССТВЕННОГО И НАТУРАЛЬНОГО | КИЕВ | КАМ
https://www.stone.kiev.ua
Камень Укр - изготовление изделий из натурального и искусственного камня: столешницы, подоконники, умывальники, ступени, каминные порталы ...
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1969-12-31 / 51 years
Create on: 1969-12-31 / 51 years
Expires on: 2024-09-28 / 51 months 11 days

ua.imena ,UA
Registrar Email: not
Registrar Address: not published not published not published ,

Nameservers
ns4.wixdns.net
ns5.wixdns.net
Page Size Code & Text Ratio
Document Size: ~1.01 MB
Code Size: ~179.54 KB
Text Size: ~857.04 KB Ratio: 82.68%

Social Data

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Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
Largest Contentful Paint element 1 element found
This is the element that was identified as the Largest Contentful Paint
User Timing marks and measures 108 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Speed Index 3.3 s
Speed Index shows how quickly the contents of a page are visibly populated
Minify CSS Potential savings of 3 KB
Minifying CSS files can reduce network payload sizes
Includes front-end JavaScript libraries with known security vulnerabilities 1 vulnerability detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Largest Contentful Paint 3.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Properly size images Potential savings of 7 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Estimated Input Latency 380 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoid an excessive DOM size 1,278 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Serve static assets with an efficient cache policy 146 resources found
A long cache lifetime can speed up repeat visits to your page
Cumulative Layout Shift 0.249
Cumulative Layout Shift measures the movement of visible elements within the viewport
Time to Interactive 6.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
First Meaningful Paint 1.1 s
First Meaningful Paint measures when the primary content of a page is visible
Enable text compression Potential savings of 1 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Reduce the impact of third-party code Third-party code blocked the main thread for 2,730 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Remove unused JavaScript Potential savings of 827 KB
Remove unused JavaScript to reduce bytes consumed by network activity
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 30.3 s
A fast page load over a cellular network ensures a good mobile user experience
Max Potential First Input Delay 720 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoid enormous network payloads Total size was 3,844 KB
Large network payloads cost users real money and are highly correlated with long load times
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Reduce JavaScript execution time 4.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
First CPU Idle 5.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Initial server response time was short Root document took 100 ms
Keep the server response time for the main document short because all other requests depend on it
Avoid chaining critical requests 5 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
First Contentful Paint 1.0 s
First Contentful Paint marks the time at which the first text or image is painted
Total Blocking Time 1,920 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Minify JavaScript Potential savings of 31 KB
Minifying JavaScript files can reduce payload sizes and script parse time
Remove unused CSS Potential savings of 50 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Minimize main-thread work 6.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Keep request counts low and transfer sizes small 222 requests • 3,844 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.

Mobile

Mobile Screenshot
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Minimize main-thread work 19.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 163 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Remove unused CSS Potential savings of 52 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Keep request counts low and transfer sizes small 152 requests • 3,154 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoid chaining critical requests 2 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
First Meaningful Paint 5.3 s
First Meaningful Paint measures when the primary content of a page is visible
Page load is not fast enough on mobile networks Interactive at 24.6 s
A fast page load over a cellular network ensures a good mobile user experience
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Serve static assets with an efficient cache policy 96 resources found
A long cache lifetime can speed up repeat visits to your page
Speed Index 9.3 s
Speed Index shows how quickly the contents of a page are visibly populated
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Includes front-end JavaScript libraries with known security vulnerabilities 1 vulnerability detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Reduce JavaScript execution time 13.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Minify JavaScript Potential savings of 3 KB
Minifying JavaScript files can reduce payload sizes and script parse time
Max Potential First Input Delay 2,050 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoid enormous network payloads Total size was 3,154 KB
Large network payloads cost users real money and are highly correlated with long load times
First Contentful Paint 4.1 s
First Contentful Paint marks the time at which the first text or image is painted
Initial server response time was short Root document took 90 ms
Keep the server response time for the main document short because all other requests depend on it
Tap targets are not sized appropriately 80% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Estimated Input Latency 1,260 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Reduce the impact of third-party code Third-party code blocked the main thread for 10,710 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Time to Interactive 24.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Total Blocking Time 8,290 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Largest Contentful Paint 17.9 s
Largest Contentful Paint marks the time at which the largest text or image is painted
First Contentful Paint (3G) 8490 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Remove unused JavaScript Potential savings of 601 KB
Remove unused JavaScript to reduce bytes consumed by network activity
Enable text compression Potential savings of 1 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
User Timing marks and measures 94 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Largest Contentful Paint element 1 element found
This is the element that was identified as the Largest Contentful Paint
Minify CSS Potential savings of 3 KB
Minifying CSS files can reduce network payload sizes
First CPU Idle 5.3 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid an excessive DOM size 943 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)

Speed And Optimization Tips

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Alexa Rank

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Domain Available

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Information Server

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