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TONSITE.CA -
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Top Technologies

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19 tonsite.ca Last Updated: 4 weeks

Success 70% of passed verification steps
Warning 7% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 94%
Best Practices Desktop Score 85%
SEO Desktop Score 91%
Progressive Web App Desktop Score 30%
Performance Mobile Score 34%
Best Practices Mobile Score 77%
SEO Mobile Score 90%
Progressive Web App Mobile Score 32%
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Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 12 Characters
TONSITE.CA -
Meta Description 140 Characters
Consultez notre vaste sélection de coupons-rabais en ligne pour l'épicerie et les produits ménagers, les échantillons gratuits et plus.
Effective URL 18 Characters
https://tonsite.ca
Excerpt Page content
Tonsite.ca - Abonnez-vous à notre infolettreCommunauté Facebook Tonsite.ca AccueilGratuitésCoupons rabaisCoupons SmartsourceAubainesConcoursCirculairesWalmartMaxiSuper CIGAMetroProvigoTigre GéantPharmaprixJean CoutuUniprixFamil...
Keywords Cloud Density
rabais11 gagnez8 coupon7 valeur6 coupons6 lieu5 tonsite5 juin5 échantillons5 plus4
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
rabais 11
gagnez 8
coupon 7
valeur 6
coupons 6
lieu 5
tonsite 5
juin 5
échantillons 5
plus 4
Google Preview Your look like this in google search result
TONSITE.CA -
https://tonsite.ca
Consultez notre vaste sélection de coupons-rabais en ligne pour l'épicerie et les produits ménagers, les échantillons gratuits et plus.
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~411.61 KB
Code Size: ~113.13 KB
Text Size: ~298.48 KB Ratio: 72.52%

Social Data

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Estimation Traffic and Earnings

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Technologies

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PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Time to Interactive 2.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Keep request counts low and transfer sizes small 243 requests • 1,289 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
First CPU Idle 1.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Serve images in next-gen formats Potential savings of 15 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Serve static assets with an efficient cache policy 40 resources found
A long cache lifetime can speed up repeat visits to your page
First Contentful Paint 0.3 s
First Contentful Paint marks the time at which the first text or image is painted
Largest Contentful Paint 1.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Enable text compression Potential savings of 6 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Speed Index 1.4 s
Speed Index shows how quickly the contents of a page are visibly populated
Estimated Input Latency 20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Largest Contentful Paint element 1 element found
This is the element that was identified as the Largest Contentful Paint
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 16.3 s
A fast page load over a cellular network ensures a good mobile user experience
Remove unused JavaScript Potential savings of 179 KB
Remove unused JavaScript to reduce bytes consumed by network activity
Avoids enormous network payloads Total size was 1,289 KB
Large network payloads cost users real money and are highly correlated with long load times
Avoids an excessive DOM size 609 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Cumulative Layout Shift 0.101
Cumulative Layout Shift measures the movement of visible elements within the viewport
Max Potential First Input Delay 90 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Minimize third-party usage Third-party code blocked the main thread for 50 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Remove unused CSS Potential savings of 67 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Initial server response time was short Root document took 290 ms
Keep the server response time for the main document short because all other requests depend on it
Minimize main-thread work 2.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
JavaScript execution time 1.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Total Blocking Time 50 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
First Meaningful Paint 0.7 s
First Meaningful Paint measures when the primary content of a page is visible

Mobile

Mobile Screenshot
Minimize main-thread work 9.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Enable text compression Potential savings of 5 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Time to Interactive 16.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Remove unused CSS Potential savings of 68 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 90 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoids enormous network payloads Total size was 1,817 KB
Large network payloads cost users real money and are highly correlated with long load times
First Meaningful Paint 2.8 s
First Meaningful Paint measures when the primary content of a page is visible
Serve static assets with an efficient cache policy 61 resources found
A long cache lifetime can speed up repeat visits to your page
Largest Contentful Paint 5.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Page load is not fast enough on mobile networks Interactive at 16.4 s
A fast page load over a cellular network ensures a good mobile user experience
Reduce JavaScript execution time 5.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Remove unused JavaScript Potential savings of 254 KB
Remove unused JavaScript to reduce bytes consumed by network activity
Largest Contentful Paint element 1 element found
This is the element that was identified as the Largest Contentful Paint
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoid large layout shifts 4 elements found
These DOM elements contribute most to the CLS of the page.
First CPU Idle 9.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Tap targets are not sized appropriately 85% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Max Potential First Input Delay 240 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Reduce the impact of third-party code Third-party code blocked the main thread for 870 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Serve images in next-gen formats Potential savings of 49 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Total Blocking Time 1,060 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Avoids an excessive DOM size 615 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Document uses legible font sizes 95.19% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
First Contentful Paint 2.0 s
First Contentful Paint marks the time at which the first text or image is painted
First Contentful Paint (3G) 3960 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Keep request counts low and transfer sizes small 214 requests • 1,817 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Speed Index 7.6 s
Speed Index shows how quickly the contents of a page are visibly populated
Initial server response time was short Root document took 240 ms
Keep the server response time for the main document short because all other requests depend on it

Speed And Optimization Tips

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Alexa Rank

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Domain Available

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Information Server

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